Rapid3D Loader for Three.JS
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Opt file Generator(Windows)
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Rapid3D Loader for Three.JS(npm)
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Composition of the Opt Rapid3D Loader for Three.JS
The Opt File Generator, a local 3D/BIM model conversion and processing software that runs on the user’s Windows desktop. It is responsible for “producing” model geometry files in .opt format—optimized for high-performance rendering—and model data files in .db format. We also offer an SDK package that can be run as a service, meeting the needs of customers who wish to integrate it into their own software applications. In the Opt File Generator software, we charge based on the volume of model conversions, which is calculated by multiplying the original model size by a scaling factor. For example, an .rvt-format model has a scaling factor of 1, while an .nwd-format model has a scaling factor of 10.
Advantages of the Opt Rapid3D Loader for Three.JS
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1. Supports multiple 3D/BIM model formats and comes with 9 proprietary export plugins, ensuring no loss of geometry or data.
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2. Ultra-optimized lightweight processing technology for 3D/BIM models
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3.The 3D/BIM model loading speed is more than 10 times faster than the native version, supporting large-model Level of Detail (LOD) loading and smooth rendering.
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4. It can achieve a one-to-one correspondence between the geometry and attribute data of 3D/BIM models.
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5.Freely scalable for development, seamlessly integrated with three.js.
Format Support
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CAD or model format |
Supported Versions |
upload mode |
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Revit |
Revit 2014-2025 version,Rvt,rfa file format |
Plugin for Revit Export GLZIP download |
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Bentley |
Microstation CE Update versions 10.6-10.17,dgn,i.dgn,cel file format |
Plugin for Bentley CE Export GLZIP download |
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Tekla |
Tekla Structures 2016-2023 version |
Plugin for Tekla Export GLZIP download |
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Navisworks |
Navisworks Manage 2017-2023 version,Nwd,Nwc file format |
Plugin for Navisworks Export GLZIP download |
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Inventor |
Autodesk Inventor Professional 2019 and above version |
Plugin for Inventor Export GLZIP download |
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Solidworks |
Solidworks 2018-2024 version |
Plugin for Solidworks Export GLZIP download |
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PDMS |
Rvm+Att open by Navisworks Manage |
Plugin for Navisworks Export GLZIP download |
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SP3D |
Vue+Xml open by Navisworks Manage 2022 and above version |
Plugin for Navisworks Export GLZIP download |
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AutoCAD(developing) |
AutoCAD 2019-2024 version,dwg file format |
Plugin for AutoCAD Export GLZIP download |
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Dxf |
AC1006 and above |
Direct Open |
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Sketchup(Skp) |
2024 and below version |
Direct Open |
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Ifc |
IFC2x3/IFC4/IFC4x1/IFC4x2/IFC4x3 /IFC4x3_ADD1/IFC4x3_ADD2/IFC4x3_TC1 version |
Direct Open |
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Fbx |
7.1.0 and above Version |
Direct Open |
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Stp/Step |
AP242/AP214/AP203 version |
Direct Open |
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Stl |
Binary and ascii stl format |
Direct Open |
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3Dxml |
Geometric Formats:XML Tessellation |
Direct Open |
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Iges/Igs |
IGES 5.3 and earlier versions, compliant with the ANSI/US PRO/IPO 100-1996 standard |
Direct Open |
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Dae |
Support 3dMax export Dae format |
Direct Open |
Binary files are not supported, only plain text files are supported. Please pay attention when exporting 3dxml from software. When
exporting from Catia, it needs to be set to XML Tessellation (Static Tessellation is not supported). Path: "Tools -- Options -- 3D XML",asBinary files are not supported, only plain text files are supported. Please pay attention when exporting 3dxml from software. When exporting from Catia, it needs to be set to XML Tessellation (Static Tessellation is not supported). Path: "Tools -- Options -- 3D XML",as shown in the figure below.

1. Set the system unit in 3ds Max software to Millimeters.
2. Open formats such as .max, .fbx, .dae, .3ds using 3ds Max 2018.
3. Confirm the model displays correctly. Click File → Export → Export in the top-left corner and select OBJ format.
4. Configure the export settings as shown in the figure below.
6. If textures appear blurry, adjust their size for clarity using the settings shown below
7.Fix for reversed texture coordinates when exporting FBX to OBJ:
● Select all models in the modeling software.
● Go to the Modifier list, select UV Coordinates, then choose UVW XForm.
● In the parameters panel on the right, check Flip under the V Tile option.
● Re-export to OBJ; the texture placement will now be correct.
